(sticking to keys for now, I might change later on)
I want to be able to press one key to speed up the paddle movement (breakout style game) and once that key is released the paddle returns to its normal speed.
I have tried to do like this:
On Left key pressed --- Simulate 8 direction pressing left
subevent: Keyboard ctrl is down --- set 8 direction speed to 700
(I also wrote second event below to read the released key to restore to normal speed but I deleted it)
It didn't work.
I have added another action to the ctrl key to verify so that the keys works and it does. So I must be doing something wrong with the 8 direction?
<img src="smileys/smiley2.gif" border="0" align="middle" />