That makes sense, thanks.
Any chance to add some properties for the text object such as border, background, strikethrough/underline (while I'm at it maybe some wishful thinking like shadow and stroke)? Possibly for C3?
The usage for me would be dynamic buttons, labels, or menu items as a single object. In the case of menu items if I need to clip a scroll-able menu to a part of the screen, I would use blending or layer something on top to cover the margins.
Using a text and a sprite object together with containers is fine now, just a little clunky. As a beginner I definitely had some trouble wrapping my head around containers and how to use them properly though.