I recently had a strange experience with my latest game that was released on a console.
Although I was testing it regularly, when I finally had everything in, about 30 minutes into testing, the console would fill up with memory, and the game would crash.
I spoke to the console devs about it and they said it wasn't their fault, and I spoke to Ashley, and he said it wasn't C2s fault, however, he did suggest it was possible to create an action that would force a memory dump, but was hesitant because it wasn't a sought after feature.
I'm just wondering how hard it would be to include it. In the end I had to break every single one of my layouts into its own project. This is now a chore to maintain and a nightmare to set up. On top of this, my loading times went from 1 second to about 10 (as it needs to shut down one project and then load the next from scratch).
If it's quite simple, I'd really appreciate this being included. The console devs don't seem interested in improving things on their end, so I need to rely on Scirra.
Any chance of this happening?