Pricing of Construct 2?

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  • I from Brasil 1 Dollar = 2 Reais

    120 Reais is a expensive price for here, but for construct can work. But something like 99,00 Reais can be real good to sell here.

  • Maybe people already using Classic get 2 at no cost? <img src="smileys/smiley29.gif" border="0" align="middle" />

    But if versions commercial and free are going to have the same exact features, just differences in licensing, then I am in the clear right now.

    It is not that I am against paying for anything, I just do not have available funds, nor am I going to sell anything I make.

    <img src="smileys/smiley9.gif" border="0" align="middle" />

  • Apart from the pricing, will there be more payment options other than Paypal? Because in many countries buying anything using Paypal account is prohibited.

    https://www.paypal-apac.com/india/

    Also, $60= INR 2650 ...meh, maybe I'll stick to Construct Classic.

    GSPforChrist:

    The free version will contain most of the features but the updates to the free version will be delayed. Also maybe the free version will only export HTML5 games, not exe. (I'm not sure about this one)

  • Abhilash, thanks for pointing that out. What payment methods are accepted? Moneybookers? What do most people use?

  • Tom: oops....sorry Tom, never saw your reply.

    Well, to be honest I don't know much since I've never bought anything online, most of the games and software I buy are from retail(CD/DVD).

    But still, if you have more options for people they'll be more willing to buy C2.

  • Hi. I live in South Africa and here $60 is Very Expensive

    $60= R413.40

    In SA that's a lot of money and you can do a LOT with that cash

    I will recommend that construct 2 must stay the same price as construct classic $0

    Why pay for this application? there are members out there for like 3 years and they will not be able to afford to buy construct 2

  • Hi. I live in South Africa and here $60 is Very Expensive

    $60= R413.40

    In SA that's a lot of money and you can do a LOT with that cash

    I will recommend that construct 2 must stay the same price as construct classic $0

    Why pay for this application? there are members out there for like 3 years and they will not be able to afford to buy construct 2

    This post really makes little sense.

    If people can't afford construct 2, well then they'll stick to CC.

    Scirra is a startup, a company: it needs incomes so that Ashley can keep working on C2.

    And you suggest that they shouldn't earn anything of it ?

    Don't be silly please.

    The business plan of scirra makes a lot of sense, and I believe that they will keep in mind the best interest of the users.

    I agree though that 60$ is a certain amount of money. Well, start saving now, you may have it by the time the definitive licensing policy is revealed.

  • Good Point, But if they want to price construct 2 it must a in a reasonably price like $10-30, They will still make loads of money out of this.

    lets say they sell 50 for $15 it will leave them with $750

    So.. Every week they can sell about 5 copies (depends of the construct popularity of construct 2) so every month they can earn about $300-400. + donations

    I don't really know how much is $300, But I guess you can do something with it.

  • So that other users all around the wold can afford this application

  • There'll be a free version too which will have most of the features of the full version but they'll be delayed, so you shouldn't be worrying much because even if you can't afford it, the free version will always be there. :)

  • For the tool it is intended to be, having C2 at 60$ is already a deal (a very reasonable price).

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  • OH sorry, But in SA $60 is so much you can buy a brand new phone with

  • Same in europe. Same in the world I guess.

    Still C2 will have more value for game designers than a phone. So it still isn't that high priced.

    It might seem a lot to you, but again, consider C2 a tool.

    Tools like 3dstudio max for professionals are licensed for like thousands of $.

    And 3dsmax can "only" do meshes.

    C2 is delivering the ability to make a full game. 60 $ for an indy developper who is intending to make incomes from his game is not much to pay and a very reasonable price.

    it is a matter of perspective and priorities (investing in a tool that will suits you and enhance your workflow).

    If you want to make games for free, C++ coding language and game developement oriented libraries such as SDL are available.

    They require you to learn to code though, but they are free and open source.

    C2 prevents to have to code in a programing language and still gets you a working software in the end. And you only value that to 10$ ?

  • 60?s i've never owned that much in my life.

  • Things like this are why I hope you guys don't decide to just set the price at X Euro and call it a day. It would be wise to make some adjustments across currencies, even if you make a little less in the end from some countries.

    It's difficult because:

    • users get angry when they find out they could have bought it cheaper in a different currency (you'd feel like you were scammed, wouldn't you?)
    • if users wise up and find out which is the "cheapest" currency, then the majority of people will simply buy it at that price, and then we might not be making enough money to keep going.

    It's a shame that differences in economy make for an unfair deal. There doesn't really seem to be a good solution for everybody. At the end of the day though we need to make a living in the economy we live in (here in the UK), so we have to price accordingly. If you can't afford it, there'll be the free edition!

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