Pricing of Construct 2?

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  • I can understand every1's arguments about the cost!

    But at the end of the day, I think Ashley has put so much into Construct.

    AND continues Too!!

    I Think he's being more than fair in giving us the choice to go on this great journey with Construct2 and pay something for the pleasure of it!

    Or to keep our money and stay with Classic!

    I don't know about all you? But I'm more than happy to pay for an application, that's well on it's way to compare to some costing many,many times more than what is being suggested..

    At the end of the day - You can all decide if to stay with Classic or to go to Construct 2! Or even the Free C2 being talked about.

    Personally - I can't wait to see how far this magical journey will go!!

    Who Knows what some of YOU! could be doing with it in the near future!

    Work on a Project as half as hard as Ashley has on this! - And YOU TOO could end up making allot of money from a C2 creation..

    Keep Up The Good Work Ashley..

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  • Please use USD <img src="smileys/smiley19.gif" border="0" align="middle" />

  • Afternoon, all. I see there is an Early Adopters cost for CC2 ( scirra.com/construct2/early-adopter ). A couple of questions if I may, of course with whatever has been discussed between the developers currently as I know the future rules may change...

    COST

    Does the cost include all updates to CC2 forever?

    When does the Early cost end, if a date has been planned?

    Does the cost include all updates to Construct versions 3, 4, etc. forever, or will there be planned discounts for CC2 paid type people things?

    Speaking of which...

    Does any version of CC2 have an update feature, or are all updates at this moment manually to be downloaded? If manual, any update button for the future of the client?

    COMPARISONS

    What is the difference between scirra.com/construct2/releases/new and scirra.com/construct2/releases/r51.2 or are they both the same?

    Thanks, all. God bless.

    ---

    Christian, warrior, ninja, Time Lord... I am that hero!

  • > Does the cost include all updates to CC2 forever?

    The license is for Construct 2 forever. Eventually (a couple years down the line) we'll come up with Construct 3. However, when we do that, we'll make sure there are some good upgrade deals for C2 users. This is the traditional software development model - it's likely we'll run out of money long-term unless we take this approach. We tried to suggest subscriptions to our userbase before but it was incredibly unpopular, so we'll have to go this way. Of course, there's plenty to do on Construct 2 first!

    When does the Early cost end, if a date has been planned?

    We haven't planned a date, but I guess it will be at least a couple of months.

    Does the cost include all updates to Construct versions 3, 4, etc. forever, or will there be planned discounts for CC2 paid type people things?

    As before there will be discounts, and everyone who has bought C2 within a certain time period of C3's release will get it free too. It's too far in the future to give specific details though.

    Does any version of CC2 have an update feature, or are all updates at this moment manually to be downloaded? If manual, any update button for the future of the client?

    Right now C2 has a simple update prompt - it tells you if a new version is available, but you have to download and install it yourself. We're planning to make this smoother in future.

    What is the difference between scirra.com/construct2/releases/new and scirra.com/construct2/releases/r51.2 or are they both the same?

    The /r51.2 URL always goes to release r51.2. The /new URL always goes to the newest release whatever it is. So when r52 is out, /r51.2 goes to r51.2, and /new goes to r52, etc. If you're copying and pasting the link it's best to use the /new one, since it keeps itself up to date.

  • - users get angry when they find out they could have bought it cheaper in a different currency (you'd feel like you were scammed, wouldn't you?)

    No I wouldn't. That's normal business behavior all over the world. The price is adapted to the value of the country, it is offered in.

    I for one live in a coutry, where the price for C2 seems fair. But money has no fixed value!

    A country where people earn the equivalent of 100$ a month still can survive, if their economy doesn't sell bread for 2$. They might be middle class in their country, while in europe they would be rated poor.

    If you don't adapt the price, you will not get customers from these countries. And that will count much more than your fears of not earning enough, because you might sell the product for less than it's worth - but you sell it. If you don't adapt you won't sell.

    - if users wise up and find out which is the "cheapest" currency, then the majority of people will simply buy it at that price, and then we might not be making enough money to keep going.

    All other companies found ways to prevent this. Why shouldn't you be able to work against it, too?

    If you can't afford it, there'll be the free edition

    That's my biggest complaint. I hate being the devil's advocate, but it's a bit unfair to say that. Why are you pointing to the free edition as an alternative? It isn't. Instead of a free edition it simply is a demo version, nothing more. 4 layers and 100 events, what bigger project should follow from that?

    Don't get me wrong, I think it is alright to sell a product and offer a demo version, so that people can convince themselves of it. But to label it a "free" edition, and pretend people could do their projects with it, is close to a lie. I don't like people being dishonest. And you don't need to be, it would be accepted and understood, if you'd call it, what it is: a demo version :)

  • That's my biggest complaint. I hate being the devil's advocate, but it's a bit unfair to say that. Why are you pointing to the free edition as an alternative? It isn't. Instead of a free edition it simply is a demo version, nothing more. 4 layers and 100 events, what bigger project should follow from that?

    Don't get me wrong, I think it is alright to sell a product and offer a demo version, so that people can convince themselves of it. But to label it a "free" edition, and pretend people could do their projects with it, is close to a lie. I don't like people being dishonest. And you don't need to be, it would be accepted and understood, if you'd call it, what it is: a demo version :)

    I second this. I felt cheated with this '100 events limit' since previously they said it will be without any critical restrictions.

    f their economy doesn't sell bread for 2$

    OMG, in my country bread costs about 0.5$ or less.

    Seriously, 2$?

  • OMG, in my country bread costs about 0.5$ or less.

    Seriously, 2$?

    Yeah, cheapest white bread here is $2 aswell. Normal grain breads more like $4 or $5 a loaf. (700g)

    Thinking about this years ago i had the idea that software prices should be in multiples of 1kg of rice, since rice is a world staple food, and at least has slightly higher margin in higher income countries.

    Since we're playing the devil's advocate, the counter argument is quite interesting and goes like this; Since i'm paying double or triple (in whatever currency) i should therefore be allowed to earn double or triple before upgrading. Therefore ?5000 (in Chinese currency for example) might be as much as $50,000 yuan, which is still equivalent to ?5000 worth of value when converted back into local currency.

    (edit: adjusted yuan value)

  • Things have been moving quickly lately and most of what I said in that post doesn't apply any more - we're offering pounds, sterling and euros as currencies.

    'Demo' usually means 'time limited to 30 days' or some other time limit. I don't want to give the impression that the free edition is going to expire. It lasts forever, so I think calling it the free edition is fair. Nobody expects the free edition to have all the features when there's a license available beside it.

    As for the 100 event limit, well, I'm not sure what you want us to do instead? Should we give away the full version for free? Then how do we keep running? :-\

  • I'm stunned that people are still moaning about this. Get real people! How are they meant to make a living if they give away the full unlimited version?

    I've happily paid even though I don't use C2 yet. It is in the (possibly) vain hope that an exe exporter will eventually appear, but even if it doesn't, they deserve something for all the hard work they have done for us in creating CC and C2.

    zen

  • I agree. At least in the UK 20 pounds is basically the absolute minimum you can earn for about 4 hours work. 4 hours! I'd say CC has already given me way, WAY more than that in terms of creative fun.

    Divide by a year - 5.5p a day - that's nothing!

    C2 may be of no interest to me currently, but I'll be buying it just to support the guys who made CC. Also with exporters and browsers improving the usefulness of C2 can only go up.

    One thing Scirra might consider to help those talented people who happen to be in places where 20 pounds is a lot of money - exchange quality assets (or services) for a licence. If the full version then comes with 10 times as much content that can only help the sales. Sure, there would be the question of what to consider quality, but this too could be figured out (provide samples and guidelines, etc.).

  • I'm stunned that people are still moaning about this. Get real people! How are they meant to make a living if they give away the full unlimited version?

    That wasn't the point! A demo version (or free demo version not expiring after 30 days, but still limited) should not be called a free version and presented as an alternative that someone could use to do his/her project, when there are limitations, that prevent exactly that.

    I agree. At least in the UK 20 pounds is basically the absolute minimum you can earn for about 4 hours work. 4 hours! I'd say CC has already given me way, WAY more than that in terms of creative fun.

    That wasn't the point either! Lucky you, that you get C2 nearly for free. I stated in my first post, that I also get C2 for a fair price. So it is not me I'm fighting for! But if you would open your eyes, you'd see that in other countries the people have to work a month or more, instead of 4 hours, for the same amount of money. So please don't argue this way.

    And I would like to see your happy face, if someone tells you: "Users from UK will get C3 for the fair amount of 4000?."

    But hey, it's ok. I won't say anything more about that topic. Let's just abandon all those silly people who are living in such countries. <img src="smileys/smiley18.gif" border="0" align="middle" />

  • As for the 100 event limit, well, I'm not sure what you want us to do instead? Should we give away the full version for free? Then how do we keep running? :-I didn't say anything about changing that or make it the full version. I just don't see, where it is free, when it is limited. So all I'm asking for was to not call it free, and to not offer it as an alternative for those people who can't afford the standard license because of their economy. That last one would feel like a smack in the eye for one of those.

  • Hmmm lets just call it the limited noncommercial edition?

    Also, when you think about it, the limited number of events may actually be beneficial to plugin development.

    But then there may be some issues with quality control, and duplications.... plus a few other things later on.

  • I don't see a problem with the name. It's perfectly accurate to call it the free edition, because it is free. Perhaps it's a difficult point that people in other countries can't afford the prices we set right now due to differences in economies. This is something we want to work on - other stores can offer different prices to different countries, but it requires some technical work to set up, and has to be done with great care to work accurately and not upset anyone by showing them cheaper prices that are not available to them. I guess we'll do this in future, it's just we have very limited resources so we can't just make it happen instantly.

    It's not without some regret that we encourage people who can't afford it right now to use the free edition. We don't like pricing anyone out of using C2. It's just the above issue: we currently can only offer the same price worldwide, and that price has to reflect the reality of running a business in our economy. Yes, it's unfair. No, we don't like it. We hope to do something about it at some point. In the mean time, we suggest using the free edition as a workaround for small projects that fit within the free limits - which is likely to be anyone new's projects for the first few weeks while they get to grips with C2. It's better than nothing, which is why we suggest it.

    We're not trying to screw anyone over nor disdainfully ignore those who can't afford it. It's just a tricky issue for a small business to set a worldwide price. I'm hoping we can do something to level it out soon.

  • > So all I'm asking for was to not call it free, and to not offer it as an alternative for those people who can't afford the standard license because of their economy.

    I normally agree with Tulamide on things, but come on?! Are we really debating whether the free version of Construct is called free or not? This is standard business practice to give away a reduced version of the software for free in hopes that people will like it and by the full version. A demo version is more of something that is time limited that you test out but can't use longterm. It sounds lame to call it the "reduced version" or "limited version". It's free, you can make games with it and if you want to make bigger games then buy the program...that is how it is supposed to work.

    Really, should we be that concerned about people that can't afford the full version?? It's a moot point if this doesn't make any money for Ashley and company and then there shouldn't be any version available at that point.

    If it was expensive then that is another issue and we could talk about fairness to those with less money..but $32USD or even $65 is not that expensive. And to those that it is... there are lots of things in life that are too expensive, so you either save for it or you really don't need it.

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