Do you have any other actions running on the loading is complete event, e.g. go to layout? If so test by commenting those additional actions out and just run the "loading is complete" event and "destroy object" action to check that those actions aren't preventing the object being destroyed.
Also, silly question perhaps, but is the object you are destroying actually on the loader layout or on another layout?
> Hello, I'm using a loader layout, when loading is complete (loadingprogress = 1) I destroy an object but it seems to have no effect.
> I mean, can not you destroy objects in a loader layout?
> There is no information here https://www.scirra.com/tutorials/318/how-to-use-loader-layouts-to-make-custom-loading-screens
You can destroy an object on a loader layout... Even with that condition...
I honestly don't know what you really mean but destroying an object on a loader layout on loading completed is kind of unusual or unnecessary.
What are you actually trying to achieve?
The object belongs to the load layout.
When the load ends, only the "go to layout" action is executed, the other actions do nothing !, I can not destroy objects, I can not make them invisible, etc ...
What I want to do is leave a few seconds the layout in black completely.
Only the ramLoading object exists in the loader layout.
But I can not destroy it, or make it invisible or put the X to -1000.