So I'm developing a GameBoy-styled game. To give the perfect feel, I'm making everything to fit on a 160x144 screen and, since this is too small for a modern computer monitor, the Window size is 480x432 while at the start of the layout I set the game to scale to 3.
It works perfectly on preview and while hosting on Bitbaloon, but when I preview the game on Kongregate, this setting simply does not work. The scale command is simply ignored.
Am I doing something wrong or, if the Kongregate just disable it for some reason, is there another way to do this?