I have a worrying problem with my game Cluckles' Adventure on iOS. I had two users report to me that they had lost all game progress after updating their Apple devices to iOS 10.3.1.
And my own testing confirms these reports. I updated my iPhone5 to 10.3.1 and the game was reset. All game progress was lost along with saved data about control positioning and audio settings. I use LocalStorage to save the game's data.
So apparently this particular iOS update is for some reason interfering with / removing the LocalStorage data for my game?
-I can say that data for other apps wasnt lost on my device. It seems like my game is the only one that experienced this issue.
-I have to assume that it's not happening to everyone. If it were I think there would be more people complaining about it. So I think its not universal, its only affecting a few users. But still I need to work out how to fix it!
I'm wondering if anyone else who publishes to iOS noticed this problem? And does anyone have any ideas what I need to do to address this issue?
I discovered this thread: Local storage/array losing data which discusses the loss of LocalStorage data on iOS. In this thread Silverforce mentions that in the past iOS could delete LocalStorage files if the devices storage was low? Is this possibly related? In my case my device had 5.7 GB of free space when I updated the OS, so... seems like it has plenty of storage space..
Thanks for any advice.