I'm writing a game with a server that sends questions to all connected clients, that then respond. The server program is working fine, but the client is not connecting. I have isolated the problem to the fact that it will not log in. I then made a new project with three layouts. The first layout connects to the signaling server, and then enables a button, which works fine. The button goes to the second layout, which logs in with the required alias, which is supposed to activate a second button, but the button never activates. I've tried exporting it to node-webkit, html5, android, i've tried changing the alias, but it never logs in.
Description of Capx
The capx has three layouts, and I describe their function above
Steps to Reproduce Bug
- Launch game
- Click okay when enabled to attempt to login
- Confirm button moved. It is in a different place to distinguish the first layout from the second
On the second layout, the button never activates
The button should activate, being caused by the Multiplayer plugin logging in.
- Node Webkit
Operating System and Service Pack
Construct 2 Version ID