VinniePin's Recent Forum Activity

  • The theme will be announced, which marks the jam beginning, in 5hrs 42m! Excited to see what everyone comes up. And excited to see who this year's champion will be! itch.io/jam/construct-jam-2025

  • itch.io/jam/construct-jam-2025 We're almost exactly a week away! Signup so you don't forget. There is gift cards and a construct 3 license as prizes!

  • Hey y'all! A bunch of us have gotten together and put this game jam together AGAIN. Scirra has also generously offered to help us with the prizes. Excited to see what y'all cook up!

    Here is the link to the itch page :

    itch.io/jam/construct-jam-2025

    1. The winning game will get a one-year Construct 3 License courtesy of Scirra

    2. The runner-up game will get a one-year Construct 3 License courtesy of Scirra

    3. The top 5 games will receive Scirra Store vouchers

    Tagged:

  • I am trying to get mobile IAP purchases working on my ios game. Everything else works great, but when i try to make a purchase it fails. This is not only happening in the simulator, but Apple themselves are getting the failure when they're testing my app for submission.

    I have identical events with successful transactions on Android Google Play store. I thought the MobileIAP object has feature parity with ios and android... Does anyone know if i have to do something unique for ios builds to get the transactions working properly?

    Here's a screenshot of the logs i get on xcode. Not very help full at all...

  • 🎉The Winners!🎉

    We want to thank everyone for participating, it was a fantastic game jam. We managed to make 36 games and had a great time playing them! Everyone involved managed to make a game in a short time and receive feedback from their peers. That's what it's all about!

    Congrats to the winners Federico Calchera and Abho!

    And Congrats to the honorable mentions Snugpig Studios, TackerTacker and Chrishie

    You can play all of the games that were submitted at this URL! We look forward to seeing everyone who participates in next year's jam!

    itch.io/jam/construct-jam-2024/entries

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  • Any chance we can get an expression version so I can set text? :)

  • You'll want to ensure to only use that event if the touch.x and touch.y are not near the joystick portion of the screen!

    distance ( touch.x , touch.y , joystick.x , joystick.y ) will derive the distance

  • Last bump for this one! The jam begins in 24 hours! Anyone who might be interested in participating in a Construct 2 or Construct 3 game jam is welcome to check out the jam page.

    The prizes and the glory await!

    itch.io/jam/construct-jam-2024

  • Bumping this one! Only 7 days left to sign up. Prizes and Glory await :D

  • Hey y'all! A bunch of us have gotten together and put this game jam together. Scirra has also generously offered to help us with the prizes. Excited to see what y'all cook up!

    https://itch.io/jam/construct-jam-2024

    Tagged:

  • As per the latest change to the beta cycle: the spritesheets have an option to be disabled! This is amazing. Thanks a ton for Ashley's hard work and ear to the community.

    Now all thats left is to showcase this fantastic functionality to our players! I'll post if anything cool becomes of it

  • Perhaps there's other ways to solve this - for example if Construct could export metadata about spritesheets (i.e. the location and size of every image), then in theory some external tool could take a folder of individual image files and paste them over spritesheets, and that could be robust against future changes to the project. It would keep the benefits of spritesheets and only need a minor change to Construct, exporting some extra info it already has.

    I know for sure i won't be making a tool like this. Way beyond my skill level, but if someone else or Scirra makes it, im not opposed to instructing the users to use it for modding.

    Of course telling them "replace the pngs if you want to change the art" is much more straight forward but i won't keep beating the dead horse.

    Oh and one comment about some users wanting modding and others not wanting it. Steam allows the developer to distribute different versions based on the user's preferences. So perhaps the more performant (spritesheet enabled version) could be distributed like that :) (not applicable for web platforms, ofc. lots of considerations )

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VinniePin

Member since 28 Feb, 2018

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