Is there any step by step guide on how to publish a facebook instant game with C3? Lately I'm a bit overworked besides being lazy as usual.
Thanks. Would you use arrays also to draw a line with the mouse or touch?
Develop games in your browser. Powerful, performant & highly capable.
Is it possibile to draw a line that also behaves like a rubber band?
I wanted to create a trampoline-like object with mouse or touch.
Those capx below are 1) to create a rubber band 2) to draw a line.
mediafire.com/file/d9byjy8f6nk3rnv/rubber.capx/file
mediafire.com/file/tsrn8eutej5joww/linedraw.capx/file
no one? :-(
When I try to archive a C3 file with Xcode I get this error: Command PhaseScriptExecution failed with a nonzero exit code
what's going on?
I've been told that you have to register a iOS running device on your app developer profile. So do I need an iPhone to publish for iOS?
I can't export to ios and the problem seems to be the litetween behavior on the browser console. I'm using a template that uses it quite extensively so replacing it with tween it's kind of a pain in the neck. Is there any way to make it work?
In AsteroidX the player accelerates and decelerates towards a point when you click the mouse button. The Tween behavior doesn't seem to get the same effect.
construct.net/en/free-online-games/asteroidx-650/play
Thanks!
What was the result? What didn't work?
It still doesn't stop when the tween is playing so if I click repeatedly the object rotates more than 90 degrees.
I tried with the event <Tween: Is not playing> and with the action you suggested but it didn't work. Any other suggestions?
Add a condition to prevent the start of a new tween while a tween is already running.
What would be the action?
Member since 16 May, 2017