So does the positional audio support things like correct audio space in a 3d first person game? In my testing I haven't found a way to set like the audio "angle", so I've just been using distance to make the audio louder or quieter.
This is nice! Seems to tank the FPS of any project I stick it on though.
Is adding a text generator in the sprite editor planned? It'd make creating prototype buttons far easier.
I'm having trouble generating islands for my dungeon. They seem like a great way to add variety to the tiles used in particular rooms, but whenever I try it with the floor, it generates a single island. Even when I remove/change door tiles. When I'm generating with walls it changes them, just can't get the floors working. Thanks for this plugin!
Might need some additional security, someone got a hold on the webhook key from in game and started spamming my discord.
Member since 6 Jan, 2013