dop2000's Recent Forum Activity

  • If you don't want to use minifier, just deselect that option.

    But if you need to minify your code, you will have to install Java.

  • There are several ways you can do this, for example:

    Object Compare instance variable Value not equal 1 -> (no actions here)

    Else -> Do something

    Another method:

    Object Compare instance variable Value=1

    ....Object.PickedCount=Object.Count -> Do something

  • I'm available for more work!

    Email me: doperst2006 (at) gmail.com

  • Dictionary in C2/C3 is "one-dimensional", it can only hold a simple list of keys and values.

    If you open your file in Firefox or any other program that can view JSON files, you'll see that it has a complex structure - there are 4 or 5 nested levels. You can't simply import this into a single dictionary, you will get a mess. You will need to develop some sort of a "database" structure with multiple dictionaries/arrays and the way to link records between them. This is not an easy task.

    There are a couple of plugins for C2 that allow to load and parse complex JSON files like this, but I don't know if any of those plugins were ported for C3.

  • There must be an error in your code. Please post your capx file or a screenshot of your events.

  • MPPlantOfficial

    To open my capx saved in a later version, upzip it to a folder, open .caproj file in Notepad and edit this line:

    <saved-with-version>25703</saved-with-version>

    For example, if you have version 255, change it to:

    <saved-with-version>25500</saved-with-version>

  • What if there are two or more walls? How do you choose the closest route? This could be a very difficult task.

    Why don't you use the Pathfinding behavior? I understand you want to show the path in real time, but pathfinding works fast.

    See this example:

    https://www.dropbox.com/s/jocoq56vsfkg3 ... .capx?dl=0

  • Run your game in debug mode, check Array content, check SoalGambar sprites, variables etc.

    If this doesn't help, add debug output to your events (Browser->Log), to see which events are triggered and when.

    This is standard troubleshooting, you should learn to do it. I can't fix your entire game for you.

  • First condition:

    Keyboard-> On any key pressed

    Second condition:

    System-> Compare two values -> (Keyboard.LastKeyCode=49 | Keyboard.LastKeyCode=50 | Keyboard.LastKeyCode=51) =1

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  • It should work.

    You'll need to install a plugin, there are a few available:

  • I haven't tried this, but it seems fairly straightforward to me.

    Pick the player with the lowest X

    Pick the player with the highest X

    Pick the player with the lowest Y

    Pick the player with the highest Y

    scrollTo X=(highestX-lowestX)/2

    scrollTo Y=(highestY-lowestY)/2

    To determine zoom level, use something like this:

    scale = min ( screenWidth/(highestX-lowestX), screenHeight/(highestY-lowestY) )

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dop2000

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