AnD4D's Recent Forum Activity

  • Still not figured out to get it to work with multiple light though. Any ideas?

  • Turns out it was the normal map... I was using NVidia's photoshop plugin, and it's silly. Crazy bump works wonders though.

  • jojoe

    I attach an example, trial version I'm working on:

    https://dl.dropboxusercontent.com/u/50465867/Construct/NormalMaps.capx

    I've followed an example created by another C2 user, but it's producing an unusual glaring effect. It may be due to the normal map I've created, but I was quite happy with it. More than likely I've done something wrong with it.

    In this example, I'm just trying to get 1 light source working, but eventually I'm aiming for more. I have no problem creating seamless textures, but normal maps on tiled backgrounds simply don't work. They're inverted or something, so I'll stick with individual sprites for now (less efficient, but I don't have much of a choice ATM).

    Do you know how to use normal maps?

  • Ulisses Check your system restore points. What was recently installed?

  • Ashley Just Chrome, but it's back to normal after I did a system restore to before a critical windows update, and a direct x update.

  • Does anyone have any experience using normal maps? I'd like be able get working. Thanks.

    So far I can get 1 normal to affected by 1 light. I'm used to 3d where a normal map immediately works with light sources. It would be good if you could designate other sprites as light sources in the normal map behaviour.

  • This was visual at first, followed by a text box with an fps counter, followed up by the debugger.

    As I said, restoring fixed this, but I'm sure it'll be a problem again once I re-update windows.

  • I did a system restore to an earlier time, which was before a Critical Windows 7 update. It is now back up to 60fps!!!

    Very strange. I actually started to doubt my memories.

  • Just downloading C2 onto my laptop to see what I'm getting there. Really confusing, as the only thing that has changed was that BF4 dload... unless Steam's done some automatic updating...

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  • Turns out BF4 wasn't installed, just downloaded through Origin, so it wasn't that. However, I've just done a system restore, and it stated that a version of DirectX was installed. Could this be my problem maybe?

  • See, now I'm confused. I just downgraded C2 back to 145 and ran the project I was working on this morning at 60fps, and it's also half now. Any ideas on what could cause this sudden change, even on an older version?

    The only other thing I've done on this pc today is install Battlefield 4 beta, that that was on a separate hard-drive.

  • Yeah, just tried it on another project I was working on this morning, and there is a massive drop by about half on that one too.

    Shame.

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AnD4D

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