Asmodean's Recent Forum Activity

  • You can't, but you can still use 'out of layout' or 'on screen' or negate 'is not on screen'. So if you want to destroy your sprite when its outside the layout/viewport you could use:

    Sprite| is outside layout-> sprite| destory

    Sprite|X is on screen -> sprite| destroy

    or anything you like to do.

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  • I tried something, look if is that what your are looking for.

    https://drive.google.com/file/d/0B5FlDY ... sp=sharing

    In my example the bomb(the green sprite) has to be multiple the size of a tile (here a tile is 32x32 the sprite is 64x64). Drag an drop the sprite, then click it to delete the tiles around the sprite.

  • I like the idea and the music is nice, but for me it gets to fast to difficult. So it's more frustrating than challenging especially under mobil. The controls are more difficult and it gets way faster frustrating.

    I would consider to make rounds or levels and raise the difficulty slower.

  • [quote:xrz2obn2]

    It should display "ready" after it is set GameState to "count", but does not.

    That is, because you override in the same moment var=4 the "ready" with text.var what is in this moment 3 and then var=4 is never be true again.

  • ******** sorry.

    That creates only random objects

  • No problem here, FireFox 32Bit, Windows 7 64Bit.

    But the CPU usage is extem high against chrome. Chrome 0-1%, FF 8-11%.

  • Congratulations.

    That was my last idea after you wrote of artifacts, that it might be a overheating problem.

    I'm happy for you that the problem is now solved.

  • Ok time for an update.

    I bought Construct 2 personal license, exported my game using NWjs, and the stutters are a little bit less noticable but they are still there. Additionally I am getting tearing now. I am changing the vsync and gsync values in my graphics card but dont seem to get any results. Do these work for html5 or NWjs files in terms of fixing tearing?

    Your problems get really strange I had never tearing with construct either in browser or in NW.js. Can you set all settings back in your graphic card driver to default an try again?

    Is it possible that you try another graphic card, maybe it's really a hardware problem or you could try at first another monitor-cable that's very unlikely that's the problem, but I'm really out of ideas.

  • [quote:1fhbwuy2] I can set limit the frame rate for games ànd did so now to 60 FPS, but how to do it for Windows and browser?

    Using the Construct 2 in debug mode (now previewing in Chrome) shows that the FPS is 60, but might that be not so?

    I can set global the refresh rate, but I have a graphic card from AMD. I tried 50Hz and 70Hz with both I had no problem with scrolling. So it seems the guess was wrong, refresh rate has nothing to do with the stuttering

    [quote:1fhbwuy2]

    Did you have any FPS problems/ tearing? How did you go about fixing them?

    I had only once FPS problems and that was because of the windows update and that fix was easy.

  • It seems that browsers (at least chrome, don't know about FF) are limited to 60FPS or maybe fix at 60FPS. Is it possible that the screen refresh of your graphic card is set to something other than 60FPS? And if you switch the screen resolution you switch the refresh rate too?

  • [quote:2eay5pka]

    Its strange that this issue is resolution dependant like Ive posted before. It may be because of the monitor or graphics cards.. I dont know. But Ive tested on 2 monitors and both of them have the same problem, but both have a refresh rate of 60hz. This happens when I set a max resolution on these monitors. If I go lower the problem disapears on 1 monitor, and on the other one is produced less.

    That reminds me on something. In the early day of DVD-players I had one that was regioncode free. It could play ntsc(60Hz) and pal(50Hz) and I could switch the output of the DVD-player itself from 50Hz to 60Hz. So, I could play ntsc DVDs with 50Hz output and reverse and I had in one of this combination exact the stuttering you describe. Extremly visible by pan shots (scrolling ).

    I don't have a clue if this is your problem, but then the refresh rate from Monitor and the graphic card do not correspond, but this would occur not only in the browser and what that all has to do with the screen resolution, I don't know.

  • That looks not suspicious at all. That the CPU-Usage of FF varied is normal but I see Window-Update, that could cause problems even without high CPU-Usage.

    I've run out of ideas, what you could else try:

    No internet access. Turn your Internet access off

    Wait until all windows updates are installed.

    You could try with a non browser 2D scrolling game if you have the same stuttering (I recommend Hydorah http://www.locomalito.com/hydorah.php (80MB slow server)) and if Videos on YT with the html5-player stutter.

    Boot your PC complete without all extern plugin Devices (USB) (except Mouse and Keyboard) even Lan-Cable or WLAN-Adapter. If you have build in WLAN turn it off.

    And last try Windows in Safe Mode that should all turn off, even drivers.

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Asmodean

Member since 31 Jul, 2015

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