newt's Recent Forum Activity

  • Just tested, and apparently iid is no longer tied to the default at runtime.

    While the default iid is always 0, the 0 instance is not always the picked instance.

    I guess the highest z is for some reason.

    https://dl.dropboxusercontent.com/u/666 ... dr200.capx

    Heres a capx

    text objects are in containers to show the instances iids

    At run time clicking the button should pick the default object, move to it, and change the button text to the objects iid.

    Nope

    Note the iids follow the z order of the instances.

    I'll make a bug report later, but I swear I've had one similar already, and the answer was "not going to fix".

  • The iids are given by their z order, the object with the lowest iid is the default object. (the initial object may not be the default instance because of this... dude)

    If you look at the z order bar you can find the default object by finding the instance closest to the bottom of the list.

    Unless you mean something else when you say default object.

  • Ok, but even if he were to add something to display the iid, theres a chance it could change when you change an instances z order.

    That makes editing in the editor somewhat unreliable.

    ... rolls eyes

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  • I thought the lowest index was the default.

    Object(0)

  • Just tested on Safari Ipad in preview, and its working now. I guess just the "save to home screen" preview doesn't work.

    Only other thing I could ask for is to get a csv string for random.

    Getting it from as3sfxr is fine though.

  • Check the addons forum.

  • irina

    You need a cloud service with appropriate push notifications.

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  • The movement has the object turning before it moves, so the angle of motion is pretty much useless there.

    Unless its a ballerina...., or a tank.

    Guess what turning off angles does.

    You could drop the movement altogether, but the behavior is set up in nodes, so getting the angle for each animation has to be overly complicated.

  • The Pathfinder movement is terrible for isometric....unless the object is a tank.

  • It will work with webgl on, but it can't take advantage of it.

    Paster, on the other hand can.

  • Thanks kyat, and thanks oxnard for the plug.

    I hope we can use it on mobiles at some point.

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newt

Member since 12 Nov, 2008

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