It is very important (vital) that you test your level at least 5 times before releasing it to the world, make-sure to do things that aren’t what your supposed t...
And Welcome to a small tutorial (or should I say), rather it be a tips & tricks guide. I dislike to call myself an expert at game-creation, but I can gladly say...
Tracking to the cursor directly can be a great way to control sprites and maintains the precise movement of the mouse itself. But sometimes the movement of the...
Kongregate.Com in the most basic description, is a flash game website that offers tons of games to play from various developers. Its a great source for those st...
Let's add some variety in our shooting. I mentioned in the another tutorial that a charge shot can do the trick. It can help change the timing, speed and accura...
Again "Wait" caused some confusion, so here is a tutorial on how to build a "follow me" kind of game. As allways with my Tutorials, you'll find everything you n...
I figured out understanding it thanks to the new Particle plugin. I put it here an example (from my comboBox plugin) for devs who needs help about drawing insta...
I just wanted to add my own little lessons from making O-Ring . I kept the game as simplistic as possible using only the plugins that came defaulted with the or...
You will need to be atleast familiar with the Construct 2 event sheet in order to follow this tutorial. A subroutine is quite simply re-usable code. Eg. If you...