This is a simple example of how to store/remove items from an array, and display the array's contents to the player. This is useful for setting up inventory sys...
This is an example of how to manually set up waypoint objects, and have other objects move along a path of waypoints. Demo. Please Note: The Capx was made to re...
This example shows how to limit the camera's movement to a specified area. This is useful for limiting the player's view to the room they're currently in, simil...
This is an example of how to record an object's movements to an array, and "play" the array in reverse to achieve a rewind effect similar to Braid. The example...
This is an example of how to record the activities of a player to an array, and display the contents of that array in a scrollable window similar to MMORPGs. De...
This example shows an example of using IID, and User can check dynamic changes of IIDs by destroying & creating them. Check manual for more detailed explanation...
This is an example of how to scroll the camera back and forth between 2 objects. This is useful for games there the player controls multiple characters in diffe...
This tutorial aims to explain how to make a jigsaw puzzle using Scirra's Construct 2. This is part three, "Snap pieces." we'll tell you how to make pieces "snap...
This is my very first tutorial so please be kind in your comments. Revision. Here is a working sample. Dl.Dropboxusercontent.Com/u/139486255/index.Html. Revison...