The topics I discuss in this tutorial may have been covered in part by other tutorials but this is from my own view point, as a player and a creator. This is th...
I recently decided to give game development a try with Construct 2. It turned out as a small RPG prototype, named Dan the Rabbit . In this article, I’ll share a...
This tutorial is a follow up to my article “ How to improve your Construct 2 code with callbacks ”. Today, we'll take a look at some techniques to achieve a mor...
When you're working on a small project, keeping things well organised is a good habit, but not essential. However, when your project begins to grow, and you hav...
Construct 3 can make all kinds of 2D games. In this tutorial, you'll be taken through the basics of making a platformer game in Construct 3. If you're new to Co...
Artificial Intelligence can be a significant addition to many different types of video games. Techniques of artificial intelligence make a more compelling exper...
In many modern top-down view games, such as The Legend of Zelda: A Link to the Past , players have great freedom of movement in that they can move in any of the...
Most mobile games, for example action-adventure-exploring style of games, use on screen controls that require both hands as a mean to imitate the function of ga...
In this Construct 2 tutorial, I’d like to emphasize a few tools that C2 offers to quickly build events up using the event editor. This article is about the proc...