This is a tutorial written as the first part of my Mobile Monetization course on Udemy. This tutorial walks through the process I have used on several games to...
Ejecta is an open-source wrapper designed to provide a high-performance way for HTML5 games to run as iOS native apps. In order to test and publish with Ejecta,...
This is a solution that use Facebook and twitter dialog with the browser plugin for publish your game score on iOS windows phone and Android using cocoonjs, it...
This tutorial is a follow up to my article “ How to improve your Construct 2 code with callbacks ”. Today, we'll take a look at some techniques to achieve a mor...
The tutorial Timberman Clone aims to build a game in infinity style runner based Timberman game. Timberman is a casual arcade style game where the player is a w...
With recent version of Intel XDK (3088) and Appodeal (1.14.9) plugin, building an app Is'nt possible by just following official documentation. Many people compl...
In this example I'm showing you a "more elegant" way to display upgrade costs, for example, for buildings. Here we got a lumbermill and goldmine, starting on "l...
I had a hard time finding a tutorial on loading screens. Loading Screen Video.
Welcome to your first fully 3D game in Construct 2! This tutorial assumes that you're comfortable using Construct 2, including the layout editor, the event shee...