This tutorial is current as of Release 200. The official Scirra Ejecta plugin instructions can be found on the Beta Release 165 release notes. I kept the origin...
While all of this information is available through the other tutorials and forum comments I wasn't able to find a single document putting it all together the wa...
Ejecta is an open-source wrapper designed to provide a high-performance way for HTML5 games to run as iOS native apps. In order to test and publish with Ejecta,...
This is a solution that use Facebook and twitter dialog with the browser plugin for publish your game score on iOS windows phone and Android using cocoonjs, it...
This is a tutorial written as the first part of my Mobile Monetization course on Udemy. This tutorial walks through the process I have used on several games to...
This tutorial is a follow up to my article “ How to improve your Construct 2 code with callbacks ”. Today, we'll take a look at some techniques to achieve a mor...
After a few tutorials dedicated to game art, let’s now talk about game design. Quick Time Events to be more precise. You know, those random buttons to press in...
To those whom are new to Construct 2 are welcome to learn from these Demo I have created. In near future I will add more game example as well. If you would need...
Ok I have put together a capx to show how you can fake 3d, with scale. I hope this can be of help to anyone who is interested in this kind of effect. If you fin...