If you're using Google Chrome, it's possible to view the framerate of your game. To turn on this option, go to the following url: Chrome://flags/. Scroll to the...
Lately I have noticed, that animation control is often asked subject in the "How to"'s. Most of the time - just like I did - people stumble over the strange beh...
Many abilities can be useful for a game designer, some of which we can’t even imagine. One example is the study about typography that Jobs has done and ended up...
If you've followed all the steps of Ashley's LAN preview guide and are still experiencing trouble under Windows XP, then this tutorial is for you. NOTE: Make su...
My very first tutorial, this one, far from technical, not a game and aimed to help beginners to complete a very simple project. I follow a rule: KISS (Keep It S...
I figured out understanding it thanks to the new Particle plugin. I put it here an example (from my comboBox plugin) for devs who needs help about drawing insta...
You will need to be atleast familiar with the Construct 2 event sheet in order to follow this tutorial. A subroutine is quite simply re-usable code. Eg. If you...
Sometimes a map can be a useful thing. Levels all vary in size so you never quite know when you're close to the end of a stage. One way to solve this is to prov...
When you preview a game in Construct 2, it runs a local HTTP server to run the game. This is to make it work as if it were really online, and also to get around...