Learn game development and animations with Construct
This time I'll show you an easy way to create a nice pixel art flame burning particle effect. 1. Create a new Project. 2. Name it as you want. 3. Change layout...
Making a points display is infinitely easier than what you'd expect. For this tutorial, we're going to learn how we can set points in a game. Like how many poin...
I bet that you ran into a little problem at least once, while developing top-down game. I'm talking about enemies that overlap each other while chasing player....
In this tutorial we'll learn the basic skills about Drag and Drop tutorial mixed with some basic Frame and Array concepts. Finally, we'll develop a quiz game, s...
In this tutorial we create a smooth fade-in transition using the Fade behavior! Perfect for switching between your game layouts!
With this simple template you can built very scale-able visual novels in Construct 2. This combines the simplicity of Construct 2 and Functions to offer game de...
A quick, simple and dirty way of tracking the users of your project with one simple event in Construct. It assumes you have access to a MySQL database (most hos...
Here's an example of grid-based movement with C2's tilemap object. Using a tilemap layer for collision checks makes it really easy to work with the grid. C2 giv...
I like sliding puzzles and they've many uses as a standalone game or as a puzzle within a larger game. You can use arrays to create these but it is more complic...