I'm on a Mac M1 (Big Sur) and no matter what I do, the exported app will not run. I am currently testing some things (including UPX) to try and get it to work....
I made an app that basically shows a gamepad input and I managed to make the window transparent using the NW.Js export as described in this post: However I want...
Potential bug, I use JS to scale the game window. It works fine in NW.Js and the preview, but exporting to WebView2 (which is much leaner than NWjs) seems to nu...
After the export, when I'm running my game I see that it Is'nt fullscreen. I see that it is running in the window mode, on the top side I see Windows navigation...
1. There used to be an option for fixed or evergreen exports, it seems like it's only evergreen now, why is that? I get that using the latest version is always...
Currently, I'm preparing my game for EGS and I have to use web view 2 because of the EGS plugin. NW build is working perfectly for me but the WV2 exported game...
I've been developing a game using Construct 3 and exporting it with WebView2. During extensive testing with a large player base, we've encountered an issue wher...