Content tagged spritefont
Sprite fonts use images to display text. By drawing parts of an image in sequence strings of text can be rendered.
Got a little turn-based game here and I'm trying to create a "summary" sprite font box which includes what actions will take place when "end turn" is pressed. F...
I'm making a custom overlay for my textboxes so that it's pixelated. So far it works great - the textbox is made invisible with css, and the spritefont mimics w...
Ello everyone. I'm trying to make a dungeon crawler. And I want to use the minecraft font. I deleted the characters I dont need and got this (pic 1) as a result...
I using First-Person Shooter template and I need do display/pop up spritefont text above pig head, text should be always angled / faced to player in 3D.
I had an issue where my spritefont would output the wrong characters by outputting the next character over (if I put in A it'd output B if I put in C it'd outpu...
I imported a custom SpriteFont, but I have discovered that it doesn't recognize blank spaces. If I tell the SpriteFont object to set text to "Hello world", it d...
I have a layout that uses the default Sprite Font object. The character width and height are both set to 16 in the editor. Is it possible to get the correspondi...
I'm using the great "Give Your Fonts Mono" (v2.5), but in Arial, Tahoma and Verdana fonts are having a lot of space in my game, even after tweaks. What do you g...
There's a variable in which the number 10 is added once every 1 second. This variable is rendered using a sprite font. How to make the text displayed not by add...
I just tried to get spriteFont object, but all the time is empty. I tried use this IDs: Sprite font, SpriteFont, sprite-font. Is this missing for plugins? "para...