I don't know what's happening, maybe I had not realized it in other projects but every time I load a state, the music stops. And I don't know why, I mean. The m...
How do I manage the Steam Cloud, using Local Storage on my game? (to be more specific, where's the save data path of C3 Local Storage?). I thought that the loca...
How can I save all the game coins and gems that player has already purchased ? When the player change his device or reinstall the game. Do you have any informat...
In my game player buys car but it doesn't saved! Actually I used a global varibual and local storage but it dose not work😥😥😥. I save coins and levels by two...
For my savegame I will most likely use a dictionary to json on local storage. I will need to save about 20-50 variables/values. Now I'm thinking whether I shoul...
I'm making turn based game. There's a game field where player move objects every turn. Every turn I save whole game field as json in local storage. How to use l...
Is there any good examples or maybe someone could say how to protect local storage from damaging? I don't mean I had any issues but most PC games says "don't tu...
I have published my game in the Play store. I'm using the "save game" feature to store the game state between plays. The problem is that I have a global variabl...
I would like my players to be able to import and export savegames that I created using localstorage or a dictonary which will then be saved in local storage. Fo...
I want the user to be able to select an audio file (ogg) from his local drive. Then saving the game and replay the audio file the next time the user opens the g...