Forum Topics tagged platform

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132 forum topics with this tag
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Checking for collisions where an object could end up?
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This is conceptually a little complicated so here's a screenshot of the project: So this project uses the Platform behavior in conjunction with the Solid collis...

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How do I make a laser that can reflect in certain object?
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Basically, i'm trying to make a 2d platformer game with puzzle elements, one of the mechanics it's a laser that can reflect in objects, but I barely can make th...

posted 3 years ago
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I am trying to figure out how can I make a grappling hook swing. At the moment I'm using a Sine attribute. This works fine when I make the magnitude = angle fro...

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Mr Maker 3 Level Editor (Android, iOS, Scirra Arcade)
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The most complete game in the series. In this super platform game, you control Mr Maker, a young builder who is learning to work. With the help of a Magic Hamme...

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Why is Jump-Through not working?
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I'm making a platformer game and I wanted to make a short wood platform that the player could jump through, but when I jump I just fall through the platform. Do...

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Hey ! Sorry that the title is confusing I didn't know how to explain it well. Basically, I have an invisible solid object where my sprite with the Platformer be...

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I have the following issue - Platform is sticking to the bottom of vertically moving Solid objects with the Sine behavior, this happens if the object is moving...

posted 3 years ago
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Families and 'on fall' in platform behaviour
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I have 2 different objects in a family 'familyPlayers' that walk left or right depending on the 'direction' instance value. When the object falls I want the ani...

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How do I disable Move To behaviour?
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I'm trying to get a sprite to move to another sprite object and then stop moving. The sprite moves to the object but then continues moving and hovering over the...

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[Solved] - Slope Issues in Autorunner
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I'm making an autorunner game utilizing the Platform behavior. I'm running into an issue where my player gets stuck on slopes. Admittedly, the slopes are pretty...