Forum Topics tagged local-storage

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62 forum topics with this tag
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Best way to store variables?
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In my game, changing layouts happens frequently, and I need to find the best way to store variables so they stay consistent between layouts. Say I collect an it...

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When using, "int(right(LocalStorage.Key,1))", it only seems to go to 9. If I have 20 localstorage in keys 1-20, how do I read these past 9? I guess I don't real...

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LocalStorage won't load. It works when I restart Layout
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My code is working, but only when I click Restart Layout. So when first Layout is loading then nothing is happend. You need to click restart layout to script lo...

posted 4 years ago
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How do I delete saved local storage individually?
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I have some unwanted saved local storage data from global variable, and I am looking forward to see if there's a command to delete individual saved local storag...

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Will Local Storage ever be cleared on Steam?
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Game will be uploaded to Steam, among other platforms, so will be a NW.Js export. I know that the docs state this: So this already gives me some confidence but...

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LocalStorage takes too long to save
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I'm a rather new user of Construct, and only recently even discovered localstorage. I'm making a simple game that requires to save some statistics, including hi...

posted 4 years ago
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How do I save local storage to JSON using nwjs?
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CURRENT GOAL : To create a save for each game slot to the users PC, using arrays into JSON and NW.Js and/or Local Storage. CURRENT ISSUES : 1. I can't figure ou...

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Persistent High Score Saves On Mobile
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I'm trying to permanently save a high score for a mobile game. Everything is working fine on the computer; Even closing completely and reopening retains my high...

posted 4 years ago
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How to detect if the game was closed?
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Ay bois , so, this time I want to do an type of system for my game, that detects if the game is closed, like to count how many times the game was closed. I don'...

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This may be a stupid question. I also looked for similar threads but I couldn't find one. I'm working on a mobile game where I want to save user progress, let t...

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