Content tagged graphics

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111 usages of this tag
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Tutorial
Designing a 2D Pixel Character
23 favourites

The head is the biggest element on our character. If the head was any smaller than this one, you wouldn't be able to fit anything in, and that'd be dumb. The di...

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Tutorial
Life counter
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Hey there, I decided to make another simple tutorial but now for beginners and will explain how to make health counter. Ok let's do it fast just create new empt...

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Let's create a perfect scrollable screen with SINE. 1. You need texture: Needs to be precisely 32x32 or 64x64 or 128x128 etc . Lets use 128x128: 2. Click on you...

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Tutorial
Swipe to Change Page
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Someone asked me to look at an old project where you swipe the screen to change from one page to another - similar to scrolling through a photo album on a smart...

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Tutorial
3D Star Map
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I have been having a lot of fun reading through old forum posts recently, looking at examples, learning how to do various things. Yesterday, I came across a pos...

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Tutorial
4 Direction Animation
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This article explains how to get Construct 2 to switch to the right animation with 4 animations. The method allows for easy adjustment to 8 directional animatio...

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Tutorial
The Land Of Light and Shadows (Part 1)
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Link to Part 2. Link to Part 3. Since the 170 release this is mostly now unneeded. This part one will be take in very small steps. It is partly intended as an i...

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Tutorial
The Land Of Light and Shadows (Part 2)
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Link to Part 3. Link to part 1. Since the 170 release this is mostly now unneeded. In part one I went through the basics of using layers and blend modes to be a...

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Tutorial
The Land Of Light and Shadows (Part 3)
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Link to part 1. Link to part 2. Since the 170 release this is mostly now unneeded - although the fog section might still be of interest. In the first couple of...

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Tutorial
Main Character And Environment Design Choices
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I've published my first game, Martian Democracy, to the Scirra Arcade and figured I'd do a quick tutorial on my design decisions and how I implemented them. Sin...