I have a family called "characters", with a family variable called "ready". When ready is 0, characters stay still and when ready is 1 they start moving. I want...
Hoping someone has some insight on this. I'm working on this multiplayer game that uses the peer system from the Construct multiplayer documentation tutorials....
To sort instances of the enemy Hunters and the main character, Buster, according to their Y position in the layout so that characters farther up on the layout a...