I've noticed when I test a project in the Debug Mode, any Global Variables that are inside of groups will not be displayed in the Debug info. Is there a setting...
I've been going through my game optimizing a bunch of stuff and I've realized that if the game is left open for several hours, its engine usage ramps up drastic...
In my game I have this rope in which I update the lenght after droping it.I had some diffuculties with deleting and adding chains so I added in a bool to check...