I'm about to make a quick topic since it's over 6AM here but I'm testing my game and I want to optimize it however I can. A premise: Yes, I have read all the ar...
In this game, when a player dies, a couple of behaviours are disabled, one variable has its value changed and some 3D shapes have an FX enabled. Then, after wai...
I seem to recall this is a feature, that I can check to see if the game is running in a preview and then call actions if it is or isn't, but I can't for the lif...