We've been busy building a whole new runtime for Construct 3. We aim to release an initial testing version in the near future. Before that, we have a short blog...
Today marks a major milestone in the development of Construct! In the Construct 3 r95 beta release you can now try out the all-new Construct 3 runtime. This is...
Construct's debugger is an essential tool for testing your game and diagnosing anything that's not working like you expected. It has advanced tools for viewing...
Back in April we first released an alpha of a brand-new runtime for Construct. This has been completely rewritten from the ground up and brings huge performance...
We've been working hard for most of this year on a complete, ground-up rewrite of the runtime engine (the part of Construct that runs your games). This is a hug...
We're excited to announce a major new feature for Construct 3, allowing you to write Javascript code in the editor! You'll be able to start off with snippets of...
We're pleased to announce that Javascript coding is now available in the latest Construct update r157 ! See our last blog Introducing Javascript coding in Const...
We've been working hard on a major new Construct 3 feature for some time: Timeline animations! You may have seen us mention it previously, or even tried it out...
Construct 2 was first released 9 years ago, in February 2011. Back then, Flash was still a dominant technology on the web; Microsoft's latest browser was Intern...
We first took the bold step to launch Construct 3 as a fully browser-based web app in 2017. At the time, thanks to the ever-increasing power of the web platform...