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Port of Lotte's CRT shader
Saves and loads an objects X, Y, Width, Height, Angle and Opacity
Finite State Machine Behavior for C3 allows you to create and manage object states to better structure your game events and overall flow.
Luminosity Mask, can be used make a Bloom effect (webGL & webGPU)
Procedural star warp effect, port @andrewray's effect from https://shaderfrog.com/app/view/708
Cordova plugin to set/lock the screen orientation in a common way for iOS and Android. This plugin is based on Screen Orientation API so the api matches the current spec.
A tiny plugin for generating attractive colors.
Glitch effect based on Shader from Coolok (supports webGL and webGPU)
Rotate render of object in degrees (for objects without an angle property.)
BigBlurV ported from C2 user TheBen
Timer behavior that uses real triggers, better performance than the built-in timer and only one instance picked in "on timer"
Wraps a sprites UV coordinates
Server-Sent Events|A server-sent event is when a web page automatically gets updates from a server.
Getting the immersive screen size You can use the immersiveWidth and immersiveHeight methods to find out the dimensions of the screen with the system UI hidden, regardless of the current screen state.
Add a linear gradient, you can set the angle of the gradient, its smoothness as well as both colors and their opacity. (supports webGL and webGPU)