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Not totally successful AI project, where you were supposed to fight with AI based on your moves.
It works, but also kinda random and chaotical
Controls in instructions tab
W S A D - move
Mouse - rotate
HOLD LMB and then RELEASE LMB - shoot
Shift / Space - "dash"/"roll"
CLICK MMB - toggle distance lines view
It's pretty cool how AI keeps finding its way into completely different areas, from games like this to everyday work. While playing, it reminded me of how I recently started using the AI PowerPoint Generator from DecksyAI decksyai.com/ai-powerpoint-generator for presentations. I wasn't expecting much at first, but it actually helped me get past the hardest part - starting from a blank page. I still edit and personalize every slide, but having a decent structure ready saves me a lot of time. Funny how AI can be entertaining in one situation and genuinely useful in another. It's definitely one of those tools I've ended up using more often than I expected.
this should be a local multiplayer (like where you use the same keyboard with a friend at school) type game
really addicting game. heres some tips: add more abilitys, add difficulty for the ai
Good game one recomendatio ability to select ai difficulty i play first to 100 ai got 12
i got 526 for 53
nice good for you buddy
How did you get ai for this