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Not totally successful AI project, where you were supposed to fight with AI based on your moves.
It works, but also kinda random and chaotical
Controls in instructions tab
W S A D - move
Mouse - rotate
HOLD LMB and then RELEASE LMB - shoot
Shift / Space - "dash"/"roll"
CLICK MMB - toggle distance lines view
This is a nice idea! This is cool!
What behaviors did you use for this project?