Hundreds of features to explore
Games made in Construct
Your questions answered
Trusted by schools and universities worldwide
Free education resources to use in the classroom
Students do not need accounts with us
What we believe
We are in this together
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
By embedding games on your website or application you are agreeing to the Construct.net Arcade Terms of Service.
A dragon, collecting bars to get points, and doing parkour to complete the 3 levels, watch out for hidden places like false walls and floors, to get to the next level, and dont be fooled by the repeat levels, or do, there might be a reward.
Use the arrow keys to move, double tap up to double jump, after you beat level 1 level 2 opens up in the left wall, just go into it and go up by double jumping, then after you get there, there is a green tint path follow that for a shortcut! level 3 is also through the false wall, but just keep going left until you drop down the floor.
On level 2 after you get passed the pit fall with the 4 collectibles, there are 2 ways, the first is down after 6 jumps to the right of the 6th block, you can not see the path that way but it is quicker, if you keep going right there is a path that you can see but it is longer
Level 1 the gravity is higher because why not! for the other levels gravity is normal because otherwise it would be too easy to complete the levels
I have fixed it so that when you try to go to level 2-3 during level 1 you get blocked, and when you try to go to level 1 or 3 on level 2 its also blocked and same thing for levels 1-2 for level 3, i also made it so when you fall into the void, it restarts now!