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A tutorial example on how to use a WebGL shader dynamically and replace a specific color of a sprite object by another.
Find the video tutorial on how to make such a project in the #C2Academy Youtube Playlist
Slide the cursors of the slidebars to set the appropriate values.
Select the part of the sprite you are modifying the color of.
Click the buttons to apply a random color or start a gradual modification of the color.
This is awesome, thank you so much!
I'm not sure why but this is not working for me anymore. Does anyone have any advice how to fix it?