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A tree that pivots between the top and bottom of the layer in reaction to player movement. Invisible sprites have been placed to act as barriers. Controls are WASD.
As you move behind or in front of the Tree, it shifts up or down in the z-index of that layer.
Where is the 3D?
He probably meant 3D: if it is behind the tree, set ZIndex below the tree, otherwise set ZIndex before the tree.