y2j's Forum Posts

  • Is it similar to the Unreal Game Engine where I use blueprints instead of codes for making 3D games?

    The Unreal Game Engine is just like using Construct 2, only I could make 3D games with blueprints. It's really not much more difficult. 3D games generally just take a bit longer. The other game engines mostly require learning a computer language. Construct & Unreal are the 2 game engines I was able to use.

    If so, are there Construct 3D tutorials on how to make virtual reality games?

  • How do I make it so that Construct 2 doesn't exit automatically?

    Every few seconds or so Construct 2 exits automatically. It shouldn't exit unless I go up to "File, Exit". Otherwise I'll lose a lot of my progress.

    Does Construct 2 have an "Auto-exit" feature that I have to somehow turn off? If so, how do I turn off "Auto-Exit"?

  • I have enemies in game.

    Variable: WalkDr = left, it goes left

    WalkDr = right, it goes right

    Collision against object (reverse direction)

    -if walkdr = left, set walkdr to right

    -else = set walkdr to left

    It works just perfectly. But when I change the size of the enemy, he goes right through the object and the command doesn't work properly.

    Why does this happen when I change the size of the enemy?

    https://www.scirra.com/tutorials/253/ho ... ame/page-7

    This is exactly what I am doing.

  • When I see 3, I think of 3D. This would be great, a simple version of making 3D games without codes, very user friendly just like Construct 2D.

    I'd like to get construct 3D when it comes out.

  • Will construct 2 be available for Mac?

  • Just make a game, a new one for now.

    It's best to keep this one a secret, my project, or anyone else project. It's a good idea for us all to keep our projects a secret. Otherwise everyone else will have the same idea and copy it. Then making that game would be obsolete. Unless I can still make it different than others somehow.

    But on second thought, it would be fun to collect many people's versions of "asteroids", or "super Mario" or whatever. It would be quite fun to collect (buy) many people's version of the same game. Rather than waiting for the next episode (or part 2 of the game)

    They can add some humor into it.

    Many people are making spoofs of Star Wars, and it's still funny and entertaining. So many different versions.

    -There are also parodies of popular games people enjoy playing.

    Maybe I should just make a parody of a game people enjoy playing.

  • I was wanting to make a game that already exists, but improve the graphics and add stuff to it. But it looks like a lot of people have already done that. And they've done a fine job of it too.

  • I just don't have a URL, the cloud service just is not working for me.

    Is there a place where I can upload and sell games?

    And if I wanted to make a space shooter game, or a platform game, how many levels would I need to make in order to sell it for around $5 or $10?

  • For every tile, how many pixels?

    If I wanted to sell a tile set for $10, how many tiles should I make?

    How big the sheets? How many pages?

    What is a main splash image?

    Under the "Manage Images" section: The required images: Grid Long (480 by 160), medium grid (480 by 320), and small grid (240 by 160), are they for the actual images?

  • Is it possible to make animations from mixamo and use them for construct 2?

    I'd like to do the run, jump, climb, etc animations from a 3D program and import them into construct 2.

  • I'm on the layout, and whenever I try to move something around, it often snaps back to it's original position, and sometimes it goes into different layers. This happens with many projects that I work on.

    How do I simply just move something around? I mean anything, on the layout.

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  • Those look like great programs. Thanks.

  • One with lots of options, to make the images themselves. I used to use "Game Maker Studio", only for making the sprites, but that's now out of commission. I have to find something else.

  • If I wanted my player to use a bat or a sword, how would I make him hit an enemy with a bat?

    I do know how to do guns and bullets, that's easy.

  • How do I get it to work for Mac? Where would I find it?