I working on a mario platformer.
I imagine it would work like this:
+ Mouse and Keyboard - Shift is down
- Hero - User is holding jump in air
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ok, so I played around with it some more but I still can't get it to work all the time (even if there are an odd number of grid spaces. The overlapping at offset didn't work either. So, is the grid movement broken or what do I need to do to get a proper collision no matter what?