salehkindy's Forum Posts

  • Thanks for responding.

    The issue was fixed by clearing my cache and cookies, then closing Construct which uninstalled addons. I then reinstalled the addons I was using (screen space 3D lights and tint blend) which allowed me to open the project.

    Edit, the issue happened again.

  • I have two computers; one a Chromebook and the other a Windows 10 PC. I've repeatedly had issues with being unable to open Construct 3 projects only on my Windows. I'm able to open all of my projects with no issues on my Chromebook.

    I save my projects to Google Drive.

    It either gives me the message 'Failed to open project.' or 'Failed to open project. Check it is a valid Construct 3 single-file (.c3p) project.'.

    This issue has previously been caused by effect plugins, but I've made sure that I have all of the plugins that are used in the project installed in Construct on my Windows and that all of them seem to be working as intended.

    I've tried using f12 and got the errors 'Failed to load resource:net::ERR_BLOCKED_BY_CLIENT' and 'Failed to load resource:net::ERR_FAILED'.

    It also might be worth noting that the last time the project was edited shown in recent projects is incorrect and earlier than it should be.

    I would really appreciate any help I can get.

  • Use speech bubbles and put them in the boss's mouth.

    Thanks for the response. I'm already using something similar to speech bubbles and the bosses don't have mouths.

  • I would only put it between boss phases where there can be an obvious break or yes as you said use voice.

    It does have a second phase, but without a pause in between. I'll try slowing time for a second, thanks for the idea.

  • I've made a boss fight in my game where the boss speaks to the player in text visible in the top of the screen, however, it can either be distracting or ignored entirely. The fight is very fast paced, so although the text stays on the screen for a while, it is quite difficult to read without getting hit.

    This text is quite important to the encounter, and I wouldn't want to remove it.

    I've considered voice acting, but I only want to use it as a last resort since I would likely need to pay a good amount of money for decent voice acting.

    It would also be possible to pause the entire fight, but that doesn't seem like a great option.

    Do you have any ideas?

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  • Thank you! I'll be sure to include these in my game.

  • I'm thinking of making a retro top-down space shooter similar to the image below with possible roguelike elements. What game mechanics, enemy behavior or anything else do you enjoy in these two genres? What makes them fun?

  • Not sure if this will work but maybe you can pin them if they collide or overlap with the placeholder.

    You might be able to uniquely identify them using one of the pick instances conditions.

  • Thank you, this helps a lot. The example doesn't use an object although I think I can edit it a little to make it work the way I want.

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  • It could be better to make one object with different animations instead of 10 objects. You can use the Is playing condition if you want each of them to have different events and actions. If you do this you can set the animation to str(round(random(1,10))).

    For Each Placeholder -> Spawn another object (fruit)

    Also, do you want to use pin to just set position or is there another reason?

  • I've tried raycasting to the position of the mouse then setting the width of an object to the HitDistance expression, however if the mouse isn't over a solid the raycast stops at the mouse.

    Basically, I want cast a ray from a gun to the mouse without stopping until it hits a solid (instead of stopping when it reaches the mouse position), then set the width of the laser object to the raycast distance.

    Is it possible to raycast at an angle until it hits a solid? If not, how can I do this?

    I've tried following a tutorial and have seen others set the width to a number larger than the layout if the ray doesn't intersect but the laser acts inconsistently and I'm having difficultly making it work.

    Can anyone please help?

  • I think it could be possible using a drawing canvas after reading about it in the manual but I don't have any experience using the object.

    Is this possible without sacrificing too much performance?

  • Construct isn't very good for making most 3D games, even basic 3D games that use 2D collisions. It could be possible but FPS would most likely be low.

    You would probably need to use z elevation and z height in events and actions.

  • Is it possible to make only objects that are in the player's line of sight visible and all other objects black similar to the image above?

    I have attempted to use the Shadow Light object with no success.

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  • Thank you very much. I used F12 and found an error message a few days ago but was able to fix the issue after removing an addon that caused it.