MPPlantOfficial's Forum Posts

  • +1

    I had just dl'd Rex's plugins today through his downloader and it's a bit overwhelming to have a lot of plugins to choose from suddenly. Wish we had a "favorite plugins" tab where we can organize our most-used plugins to fit our needs.

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  • Don't know about LAN but generating a test URL every time sounds interesting.

    Imagine anyone can test your game at any time during testing phase.

  • I already made an account. Looking forward to see how this one goes.

    Works on android too?

  • But lets do it the most basic of basic ways for you:

    https://www.dropbox.com/s/qvzjnxq4vaqfh ... .capx?dl=0

    THAT Filename. <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing"> <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing"> <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing">

  • What does 'Backendless' mean?

    I'm looking to start a leaderboard for my new android game.

  • noelshack.com/2017-07-1487513711-zezf.jpg

    I wanna associate for exemple, this guy with 3 sprite. I want that each sprite are acting independetly. because each sprite will follow a target and they are not in the same position, so they will not act at the same way.

    how can I do that?

    pic links fixed

    You can simply assign their respective functions using the 'Pick Nth instance' you can find under 'System'

  • Ahhh yes. The horrors of XDK.

    Try selecting the projects tab THEN close XDK. When you re-open, then you can switch to the XDK emulation screen then it SHOULD start playing the game now.

    Be sure not to close XDK while the emulation screen is active otherwise you would have to close an re-open again.

  • I will let Tom know the CAPX files are not working in the arcade.

    I had to log in again to post this reply.

  • Your link to the CAPX is throwing a 404 file not found error.

    I like what I see and would like the CAPX please.

    Same as when I try to download yours.

    Now I think it's definitely a server problem. We're still getting the logging in problems right?

  • You should try some games from the AGS Forums to give you an idea.

    You could also automatically unlock the door if it detects you have the required key in your inventory. Keep it simple.

  • Requiring a controller prevents people from playing hence prevents you from getting any feedback.

    Reupload with Keyboard controls.

  • Just create and instance variable.

    On start of layout set VarInstanceVar to self.IID

    On the same condition you want to detect nearest instance, put everything in a subevent with the condition:

    VarInstanceVar =/= X

  • Create the costume and place it in the same spot as the head of the cactus.

    Let the first frame always be a BLANK IMAGE.

    Keep other costume styles in the next frames

    -Create a Global Variable for the hat frame

    -Every tick set the Hat animation frame to Global Variable Hat_Style. That way Hat_style = 0 is always blank.

    -Don't forget to stop hat animation at the start of a layout

  • You can also use wait 0 seconds instead of 0.1 so the player will not notice.

    You can call CreateRed by putting it in a subevent with condition 'Trigger Once' inside CreateBlack.

  • freelancer dot com