luckyrawatlucky's Forum Posts

  • My first try was to do this without array but i didn't find a way to detect 2 neighbor sprites.

    But as you said using multi dimensional array. I am going to try it.

    Can you give me any tip for comparing 2 neighbor sprites?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • i have a short question, do you know How can i save 2 number in single cell of array and then retrieve both numbers separately. This could solve my issue.

    another question

    I have "sprite" 4x4 grid on layout i have another "sprite2" randomly over the grids. without using array How can i pick 2 neighbor "sprite2"

  • Hey dop2000

    I am making 2048 clone, I have finished logic for array and i am now able to move data up, down, left, right and also able to merge 2 duplicate entries. Now i am stuck on applying these array into sprites. Can i send you file so you can see how to do this?

  • Thanks.

  • if i place 3 and 4 out on everytick then when i touch a single sprite then all the sprites are doing action

  • Another Question

    i am trying to move these events into function.

    i tries these two ways to achieve but its not working

  • okay if remove Box.UID event than what return -1 or 1 does?

  • I know that "Set return value to Box.UID" will return UID of the created Box

    but I don't know What it does on "Function Set return value to -1" here?

  • You do not have permission to view this post

  • Currently Not possible. both kind of variables has same tags.

  • i checked it but currently there is not way to make their style separate. same tags are give to both kind of variables.

  • Another Question

    i have array 4x4x1 and creating data at random position and sliding that to up, down, left and right

    I have created Sprite "grid" 4x4 on layout and another sprite "box" which i want to create and slide as data in array creates and slide.

    How do i do that moving data inside array also move "box" to same direction.

    i am stuck on how to apply array moves into "box" sprite.

    please help.

  • new update 2.5.8.1

    Function parameters now display in horizontal row.

  • another bug

    in Spriter i have a image which is scaled down. Project is imported to c3 and i added a image point to Spriter's image. and then pin a c3 object to spriter image "image point 1". C3 Object is pinned over the spriter image but not in correct place. it is pinned to position like image is not scaled.

    I am not sure how to explain it. But i tried my best to explain it. My Bad English.

  • Destination Out makes Circle Black and other 2 images remained same. nothing happened

    I have 2 images, Image1 is over Image2 then i create a sprite circle and set its blend mode to Destination Out. now Sprite Circle looks like black and it does nothing to image1 and image2.