Laura_D's Forum Posts

  • You might want to look at the Ghost Racer example in C3. Could be a good starting point.

  • I would suggest you first check the pinned topic covering which addons have been ported to Construct 3.

    Also, do not hijack other people's threads with your own unrelated questions, I've seen you in multiple threads and it's against forum rules. I have also moved this to the Construct 3 Plugin SDK forum as you're looking for a plugin for use in C3.

  • This has been a long term project of mine, and while I've not gotten around to it yet, I think my planning was to use a combination of both Dop and Lionz answers here. (Unfortunately my planning notes don't have this written down!)

    Essentially, the JSON would store all of the static information like base stats, types, movepool etc. for the Pokemon and then depending on what the information would be used for, each system would have data structures.

    For example - I'd planned to use arrays to track stats of each Pokemon currently in battle, using the data in the JSON to help calculate stat changes. You could in theory use either an array or a dictionary to track which Pokemon you'd seen or caught and then draw the correct information out of the JSON for the dex.

    I'm probably really overcomplicating it as I always do, but I guess it ultimately depends on how complex you want your game to be.

  • zoyewerck your comment was probably deleted by a moderator because it looked like it could be a bot.

  • Moved to Job Offers and Team Requests forum.

    Gravi you should include more detail about what it is you're looking for, it will help people reading your post.

  • You can nest a lot of actions for the same key as sub-events. In terms of dialogue, I've put together a course of various ways to do it and some of them use the Z key to progress the dialogue.

    It might be a bit complicated because it uses JSON, but that section of the tutorial course should have examples of using the Z key for dialogue. I think the Array-based tutorial uses it too, but I think it's a simpler use. Plus, most of those tutorials should have example files too.

    Tutorial Course - Displaying Dialogue in Games

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  • If you've found a bug, you'll need to create an issue on our bug tracker following the guidelines: GitHub Tracker

    We need the information in the guidelines to be able to help - I just loaded up C3 on my mobile and the icons are there for example. The information requested in the guidelines can help narrow down where the issue lies.

  • Please bear in mind this is an English language forum, so posts should be in English. Using a translator is fine.

    Thanks

  • Please note Kris18 that this is an English Language forum so your posts should be in English. Using a translator is fine.

    You might also want to include a bit more detail about what you're after so people can help.

  • I made a tutorial explaining pretty much what Lionz has suggested - though it's much more long-winded! It might not 100% be what you're after, but could be a good starting point.

    Drag and Drop 'Crafting' System

  • TogdCreation welcome to the forum but please note this is an English-language forum so your posts, including their titles, should be in English.

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  • Moved to Construct 2 How do I section

  • If you're having issues with your account, please email supportavs@construct.net with the details.

  • Moved to Job Offers and Team Requests.

    Also please note this is an English-language forum, so posts should be in English or threads may be locked. Use of translators is fine.