Headbang Games's Forum Posts

  • Thanks, i wasn't aware this version exists.

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  • I read the .xml files and got what you did, i tried it and it works, THANKS!

    I was getting worried there for a second :)

  • thanks for the quick replay, but i can't open the file, it says i need version 111 and i have version 108.2

  • Hi All,

    I've been playing around with construct for a few days now, trying to figure out if this engine works for me and so far i am really impressed with all the features, good job <img src="smileys/smiley32.gif" border="0" align="middle" />

    I am trying to make a simple arcade game, see chart below.

    What i basically want to achieve is this:

    "Player" shots "Item A" using physics, "Item A" collides with "Computer Enemy" and both react accordingly using Physics.

    For enabling "Computer Enemy" to walk around in his region i made a new Object (with no sprite) below it to function as a Floor.

    My problem is this, i need the floor to be transparent to "Item A" (Item A pass through it) and solid for "Computer Enemy".

    I couldn't manage to achieve this functionality.

    I have Physics Behavior set on Player, Item A, Computer Enemy and Floor.

    The Floor is set to Immovable - YES.

    Does anyone have an idea?

    Thanks,

    Avishay.

    <img src="http://www.avishaymizrav.com/gamechart.PNG" border="0" />