ForsakenBA's Forum Posts

  • Create an object that will be the circle to hit the puck. Call it "Finger_Point" Give it solid behavior.

    use the touch object like so:

    Is in touch> Finger_Point> Set Position to Touch.X, Touch.Y.

    Give the puck Bullet behavior and set it to bounce off objects.

    If you want different speeds by hitting it, you'll have to use the physics behavior instead.

    I used these settings as you said, and it worked. But I wanted a circle "invisible", ie just wanted the ball visible on the screen, without the disc.

    Another question, when I add the bullet behavior to the object it moves alone when I start the project. How do I make it stop?

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  • Thank You, TheDom, I will try now.

  • Hi, everybody!

    I'm studing how to build games with Construct 2, and I want to learn how I can move an object with a finger tap (mobile game), like Air Hockey, but only with the ball and nothing else,

    I want to slide my finger in the screen, and when my finger hits the ball, it moves.

    I know this will involve physical, because the faster I move your finger, the higher the speed of the ball. And when she hit the corners it should do angular motion.

    I don't have any capx with this example, because I don't know how to beginning.

    Please, help me! Thank you.