Added Arcade High Score support to Helicopter Run

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  • Hi friends,

    I have added High Score support for my Scirra Arcade Game Helicopter Run

    As I am trying to assess the humanly possible high scores with current set of physics, I would appreciate if some of you can play it out and set some scores. <img src="smileys/smiley1.gif" border="0" align="middle">

    P.S. It's actually my first game with Construct 2 and is based on a similar game I played long time back. Feedbacks are definitely welcome.

    Some logic:

    1. Gravity is applied only on helicopter, which is otherwise stationary on X axis.

    2. Blocks move on X axis from right to left at a speed incrementing with time.

    3. When user taps or press up arrow an impulse is applied to the helicopter.

    4. Rest is pretty straightforward collision etc.

  • Hello, I don't speak english... but I create a High Score Tutorial, you can search in my profile

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  • The mechanic is challenging but not impossible, and highscores are working. <img src="smileys/smiley1.gif" border="0" align="middle" />

    Look forward to seeing more, maybe moving parts or falling blocks.

  • Nice man, very challenging! :)

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