I have added High Score support for my Scirra Arcade Game Helicopter Run
As I am trying to assess the humanly possible high scores with current set of physics, I would appreciate if some of you can play it out and set some scores. <img src="smileys/smiley1.gif" border="0" align="middle">
P.S. It's actually my first game with Construct 2 and is based on a similar game I played long time back. Feedbacks are definitely welcome.
1. Gravity is applied only on helicopter, which is otherwise stationary on X axis.
2. Blocks move on X axis from right to left at a speed incrementing with time.
3. When user taps or press up arrow an impulse is applied to the helicopter.
4. Rest is pretty straightforward collision etc.