Construct2&3 Cordova Plugins (Plugins)

  • > Hello, Google Analytics doesn't work for me. I created a mobile app in GA, added the plugin into my game and copied the tracking ID to it under "Android track id". But when I run the game from my mobile device, it shows no users in the real time view.

    >

    > What have I missed?

    >

    > Thanks!

    >

    You also must install the cordova plugin at your Cocoon / Cordova Project

    Regards

    Andy

    Hey Andy, thanks but when I uploaded the exported zip file into Cocoon.io, I already have this as one of the plugins "https://github.com/danwilson/google-analytics-plugin". It wasn't there before so I am assuming this comes with Cranberrygame's package. Is this not sufficient? If not which plugin should I be using?

    Thanks again.

  • >

    > > Hello, Google Analytics doesn't work for me. I created a mobile app in GA, added the plugin into my game and copied the tracking ID to it under "Android track id". But when I run the game from my mobile device, it shows no users in the real time view.

    > >

    > > What have I missed?

    > >

    > > Thanks!

    > >

    >

    > You also must install the cordova plugin at your Cocoon / Cordova Project

    >

    > Regards

    > Andy

    >

    Hey Andy, thanks but when I uploaded the exported zip file into Cocoon.io, I already have this as one of the plugins "https://github.com/danwilson/google-analytics-plugin". It wasn't there before so I am assuming this comes with Cranberrygame's package. Is this not sufficient? If not which plugin should I be using?

    Thanks again.

    Basically yes, but this means that you haven't deleted the config.xml file coming along with the C2 export.

    Please see a full guide here.

    https://shatter-box.com/knowledgebase/cocoonio/

    Remove your project from cocoon, export a new version from c2, delete the config.xml file then zip the content.

    Upload this as a new project to cocoon and then install the github plugin

    https://github.com/danwilson/google-ana ... plugin.git

    Via the "Custom" tab at settings -> Plugins.

    Regards

    Andy

  • Basically yes, but this means that you haven't deleted the config.xml file coming along with the C2 export.

    Please see a full guide here.

    https://shatter-box.com/knowledgebase/cocoonio/

    Remove your project from cocoon, export a new version from c2, delete the config.xml file then zip the content.

    Upload this as a new project to cocoon and then install the github plugin

    https://github.com/danwilson/google-ana ... plugin.git

    Via the "Custom" tab at settings -> Plugins.

    Regards

    Andy

    Hey Andy, thank you very much for your help. It works now. The only issue I noticed is that the Real Time analytics doesn't work. But that is fine I guess.

  • Hi guys! I'm looking to buy this bundle, but I need to know: does Cordova Camera plugin work currently in C2?

    If somebody has this information, please comment. THANKS!

  • Hi!

    Just read at https://shatter-box.com/knowledgebase/g ... -cocoonio/:

    "It seems that Google Analytics is not allowing to add analytics for apps and games anymore. They only offer Firebase now as analytics tool. However there is no working Construct 2 plugin yet."

    Does it mean that the plugin doen't work anymore?

    Thanks!

  • Ported construct2 cordova plugins to construct3 cordova plugins.

    Download construct3 version (Download again)

    Thanks Sang Ki Kwon

  • Ported construct2 cordova plugins to construct3 cordova plugins.

    Download construct3 version (Download again)

    Thanks Sang Ki Kwon

    Awesome news, thanks!

    Any chances that you make a cordova firebase analytics plugin?

    Because Google Analytics is deprecated for apps / games.

    Thanks!

    Regards

    Andy

  • Does this still work? I'm seeing a lot of queries about things not working in the latter few pages of this thread.

    I've recently purchased Ultimate IAP, and I'm unable to get it to work with iOS. Android seems to work fine, but when I press the purchase button in my app, nothing happens at all. I read that the same thing was happening with the official IAP plugin, so I was wondering if there's anyone who recently released an app using the IAP plugin in this bundle on iOS without issues.

    Thanks!

  • Does this still work? I'm seeing a lot of queries about things not working in the latter few pages of this thread.

    I've recently purchased Ultimate IAP, and I'm unable to get it to work with iOS. Android seems to work fine, but when I press the purchase button in my app, nothing happens at all. I read that the same thing was happening with the official IAP plugin, so I was wondering if there's anyone who recently released an app using the IAP plugin in this bundle on iOS without issues.

    Thanks!

    HI,

    I'm using the CocoonInApp Plugin and it's working fine for my iOS games.

    When nothing happens it's mostly an unknown InApp ID or a missing cordova plugin.

    Regards

    Andy

  • Now that XDK has gone (thank god), I'm building my games using cordova cli, so far I haven't had any problem, but I have to use: cordova platform add android@6.3.0

    The plugins that I'm using are:

    · Cordova Admob

    · Cordova Game

    · Cordova IAP

    · Cordova UnityAds

    · Cordova Vungle

    All of them are working correctly.

  • Iolva Have you done any iOS games?

    AndreasR Are you using PhoneGap at all? Might you be able to point me toward where I can get the CocoonInApp Plugin? Or is it part of this bundle?

    The same code/game works fine with my Android build, and I'm struggling to see anything I'm missing with iOS. Looking at some walkthroughs tells me to ensure it's set up in xcode, but because I use PhoneGap I skip that phase.

  • AnD4D

    I haven't had time to publish to AppStore, only Google Play and Windows Store.

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  • Iolva Have you done any iOS games?

    AndreasR Are you using PhoneGap at all? Might you be able to point me toward where I can get the CocoonInApp Plugin? Or is it part of this bundle?

    The same code/game works fine with my Android build, and I'm struggling to see anything I'm missing with iOS. Looking at some walkthroughs tells me to ensure it's set up in xcode, but because I use PhoneGap I skip that phase.

    Hi,

    the cocoon plugins are free. You find all information in my guide here

    https://shatter-box.com/knowledgebase/cocoonio/

    Guide for Apple: https://shatter-box.com/knowledgebase/p ... tunes-ios/

    No I do not use PhoneGap, only CocoonIO.

    Regards

    Andy

  • AndreasR

    I have published all my games to Google Play, Amazon AppStore and Microsoft Store, but I'm missing the AppStore. I definitely will follow your tutorial, thanks a lot!

  • AndreasR

    Do you use C2 for your game? Have you had any luck using C3 and Cocoon IO?

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