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Hi, I wonder does it support sampling point? Sometimes I make retro games to submit in windows store. I wouldn't like to change resolution because it would appear blurry images.
Take a look this:
It seems IE 11 supports it, IE 10 doesn?t.
I guess I answered my own thread.
IE11 also supports WebGL which supports point sampling. It also supports it for canvas2D, but you'll most likely always get WebGL rendering in IE11.
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Ashley I've checked your js, wow you implemented it early.